PLAYER PROFILE
PROGRAMMER SPECIALIZED IN VIDEO GAMES — SINCE 2014
Hello! My name is Ramses Di Perna, I'm … years old and I am a programmer specialized in making video games.
I love to make games, I always wanted to create them, and when I found out I could, I started doing so.
I have programmed in various stressful situations, but always kept a cool head, because creating games is always fun!
Next to programming I play games here and there of various genres, if well executed. I also like to do different kinds of sports, and spend all this quality time listening to the perfection of baroque and classical music.
In short: a very optimistic and hard-working programmer. I am always devoted to the project I'm working on — working together with everyone to find the sweet spot and discovering, together with the team, what the project is destined to be.
- ActionScript 3
- C# & .NET
- HTML5
- CSS
- JavaScript
- PHP
- MySQL
- Java
- Lua
- Unity3D — Engine
- LibGDX — Framework
- P5.js — Framework
- Laravel — Web Framework
- Git & SVN — Gitflow in Bash & GUI
- Scrum
- QA
- Adobe & Office Software
- Gameplay & UI Programming
- System Architecture / Design Patterns
- Client / Web (In-House) Tools
- Game Programming · Game Design · Game Development
- RaTweening — my own tweening tool
INVENTORY
// TOOLS OF THE TRADE · CLICK TO EQUIPLEVEL SELECT
EVERY STAGE SINCE 2014 — CURRENT WORK INCLUDED · OPEN A ROW: ITS CAPTURES PLAY AS A SLIDESHOW, HOVER A THUMB TO PICK
QUEST LOG
WORK HISTORY · CERTIFICATES · EVENTS · SIDE PROJECTS
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2022 → NOWONGOINGLEAD PROGRAMMER · AZERION
Building the Azerion Sport apps: sports apps for various football clubs — including PSV, Vitesse and Fortuna Sittard, and many more.
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2018 — 2022COMPLETEGAME PROGRAMMER → LEAD DEVELOPER · SPARKLING SOCIETY
Shipped titles across the years: live-ops with recurring events on Fantasy Island, multi-store ports during the Snow Town era, and finally City Escape — a brand-new genre for the studio, where I built the puzzle engine and led the dev team.
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2018 → NOWONGOINGSIDE PROJECT · RASOFIA GAMES
What I build in my own time: games like Sweet Bakery — Match 3, RaTweening — the tweening tool I created and use in all my projects — and a collection of open-source Unity packages.
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2020 — 2021COMPLETESOFTWARE INSTRUCTOR — PART-TIME · MEDIACOLLEGE AMSTERDAM
Taught software development to students — part-time for ten months, at the school where my own journey started.
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2016INTERNSHIP ✓GAMEPLAY PROGRAMMER — INTERNSHIP · STICKY STUDIOS
Suicide Squad: Special Ops. All-around programming on a licensed mobile shooter: HUD, scores, upgrades, pick-ups and core mechanics like reloading.
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2013 — 2017TUTORIAL ✓GAME DEVELOPMENT STUDENT · MEDIACOLLEGE AMSTERDAM
Where it all started: ActionScript 3 arcade games on Kongregate, first steps in Unity, a Java & LibGDX exam project — and a Pac-Man recreated down to the last pixel.
Rasofia Games
My side project: games, tools and open source built in my own time. · rasofiagames.ramsesdiperna.com
Web Experiments
My mini projects portal: tools born out of need, websites for family, games for birthdays, and 2AM curiosities that refused to wait for morning. · Enter the vault
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